

This title was the first that our Editor-in-Chief, Mishaal Rahman, tested on Citra. You can check out the screenshots below to see all of that. There are a lot more features than that older port allowed as well, including actually useful features such as internal resolution scaling, emulation regions, and more. If you want to start using it now though, it’s extremely simple to use and navigate. It works, but if you’d rather wait for an official release from the Citra developers (which has apparently been in the works for a long time now) then you can wait for that. That has been rectified since its published source code to GitHub, but it’s something to keep in mind as well to the legitimacy of it all. It’s not officially endorsed by the developers of Citra, and until recently, was actually plagued with ethical concerns over its violation of the GPL. So, first things first, this is still an unofficial port. It’s may be possible to emulate 3DS games flawlessly in the future with more optimization. We are not testing for raw performance at the moment as it wouldn’t be fair to any of the developers involved in the project, as it may give off a false assumption that 3DS games are unplayable on current-gen Android smartphones.
